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DAVID BROWN
LEVEL DESIGNER

Once in a Blue Moon
An update for Fallout 76 consisting of 2 public events, a new Daily Ops mutation, the Costa business quest line and two new cryptids.
ROLE & RESPONSIBILITIES
For the duration of Once in a Blue Moon I was a Junior Technical Designer. My responsibilities included:
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Designing and implementing the new Daily Ops mutation.
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Supporting quest designers with technical requirements for events and quests.
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Concepting different approaches for new public event gameplay.
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Designed, prototyped and scripted mechanics for one of the new public events.
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Balancing the difficulty for one of the new public events.



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